Sync, emotion, flow, AR=hypervideo, the ‘falling’ into 4 out of 5 rabbit hole/portkey/horcrux wormholes & stepping/action purposefully the 5th, action via reaction, 2nd screen layback and storage.. HTML5, WebGL, CSS, the bandwidth and processing issues of each… ..And ‘clocks’ ..lots of simultaneous, varying ‘clocks’…this is what my left brain has been filled with for the past 5 years. & why a stroke is probably on the horizon.

Jul 18 -
Path Thought

Meta:

the design of multibrowser hypervideo interactivity and platform-convergent storytelling evolution.